Zworld Afterlife Zombie Survival Horror
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Zworld Afterlife Zombie Survival HorrorLog in

Zworld Afterlife Zombie Survival Horror & Gmod Scripts Documentations


descriptionDiscord logging and integration system for Gmod EmptyDiscord logging and integration system for Gmod

more_horiz
Discord logging and integration system for Gmod

If you are wondering how to integrate Discord with your Gmod server, to track activity of the user without be connected in game, then this script is for you.

Link of the product : https://originahl-scripts.com/gmod-scripts/3905/gmod-discord-logging-system
Link of docs : https://originahl-scripts.com/gmod-scripts/3905/gmod-discord-logging-system/wiki#wiki


Description de Discord logging and integration system for Gmod
"Gmod Discord Logging System is a gmod addon that allows the integration of Discord to your Gmod server, whether it's a DarkRP or other gamemode, it works with everything. It is a system that allows you to send and store logs from your Garry's Mod servers to your Discord server in text rooms using webhooks that you can generate. You do not need to connect to your Gmod server to access them. This system also allows you to check in from Android, Windows and Apple devices."

Liste des événements Gmod pouvant être loggé (enregistrés) sur votre serveur Discord :
Login: Player_Connect, Player_Disconnected.
PlayerSay: gmod_global_chat, gmod_team_chat.
EntityTakeDamage: explosion_damage, fall_damage, physics_damage, weapons_damage, npcs_damage_players, players_damage_npcs.
Deaths: Other, Car_Kill, Npcs, PvP, Suicide.
DarkRP: playerArrested, playerUnArrested, playerWanted, playerUnWanted, playerWarranted, playerUnWarranted, onPlayerChangedName, OnPlayerChangedTeam, playerAdverted, playerSetAFK, playerBuyDoor, playerBoughtVehicle, playerBoughtShipment, playerBoughtPistol, playerBoughtFood, playerBoughtDoor, playerBoughtAmmo,playerBoughtCustomEntity, playerBoughtCustomVehicle
NutScript: OnPlayerUseBusiness, OnCreateShipment, OnCharDelete, OnPlayerJoinClass, PlayerMessageSend, PlayerSay, StorageItemRemoved.
TTT: TTTPrepareRound, TTTBeginRound, TTTEndRound.
KickBan: Kick_ULX, Ban_ULX.
Whitelist: Player_Add_in_job, Player_Add_in_categorie.
Tickets: nordahl_new_ticket_open, nordahl_ticket_closed.

descriptionDiscord logging and integration system for Gmod EmptyFree Update - Script : NPC Death Loot Manager version 1.1

more_horiz
Free update of my new script : NPC Death Loot Manager 1.1

Get NPC Death Loot Manager 1.1 here : https://originahl-scripts.com/gmod-scripts/3915/npc-death-loot-manager

Video new feature of NPC Death Loot Manager : https://www.youtube.com/watch?v=U72GBXDxlIA

Added :
Add the variable cfg.loot_onkiller
0 = The loot appears at the death of the npcs at the position of the npcs. (By default)
1 = The loot appears at the position of the player who killed the npcs.

Description : In the configuration file find the variable: cfg.loot_onkiller and set it to 1. This will activate the loot spawn near the player. If the entity is set to be automatically picked up then the loot falls directly into the inventory of the player who killed the Npcs.

Docs : https://originahl-scripts.com/gmod-scripts/3915/npc-death-loot-manager/wiki

▸Get all my Gmod scripts here : https://originahl-scripts.com/gmod-scripts/page-1
.
.
.
#Gmod #Discord #Integration #Originahl #Gmodstore #Script #Lua #Glua #Norda #Logging #System #Scriptoftheday #Addon #Mods #Garrysmod #DarkRP #CloneRP #HogwartsRP #PoudlardRP #Roleplay #StarwarsRP #Gscripts #Gmodscripts #Gmodaddons #Programming #modding #gmodmodding #coding #death #loot #manager #generator #creator #npcs

descriptionDiscord logging and integration system for Gmod EmptyRe: Discord logging and integration system for Gmod

more_horiz

descriptionDiscord logging and integration system for Gmod EmptyRe: Discord logging and integration system for Gmod

more_horiz
privacy_tip Permissions in this forum:
You cannot reply to topics in this forum
power_settings_newLogin to reply